Traits

Origin

Academy image

Academy

The Academy sponsors 3 items each game. Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Automata image

Automata

Automata gain a crystal when they deal damage. At 20 crystals, they blast their current target, dealing magic damage + 20% of damage dealt since the previous blast and reset. They also gain Armor and Magic Resist.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Banished Mage image

Banished Mage

(1) The first time you would be eliminated, if Mel has cast 12 times during player combat this game, she saves you and you remain alive. Afterwards, Mel permanently gains 10% Damage Amp.


Champion Portrait
Black Rose image

Black Rose

Each Black Rose champion's star level increases Sion's power


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Blood Hunter image

Blood Hunter

(1) Warwick devours enemies that drop below 12% Health, healing him for 400 and granting him 50 Mana.


Champion Portrait
Chem-Baron image

Chem-Baron

Gain Shimmer after each player combat. If your loss streak is at least 3, gain more. At each stack of 100 Shimmer, the Black Market offers you contraband that only Chem-Barons can use. Chem-Barons gain max Health for each Black Market you pass on.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Conqueror image

Conqueror

Conquerors' takedowns grant stacks of Conquest. After gaining enough Conquest, open War Chests full of loot! Conquerors gain Attack Damage and Ability Power, increased by 3% for each War Chest opened.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Emissary image

Emissary

This trait is active only when you have exactly 1 or 4 unique Emissaries. Ambessa: Allies gain 2 Armor and Magic Resist for each opponent defeated. Garen: On Combat Start, Garen and allies to his left and right gain 20% of his max Health. Nami: Allies' attacks grant 2 bonus Mana. Tristana: Allies gain 6% Attack Speed per star level.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Enforcer image

Enforcer

Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED! When a Wanted enemy dies, Enforcers gain 30% Attack Speed.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Experiment image

Experiment

Gain Laboratory hexes on your board. Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Family image

Family

Family members support each other, reducing their max Mana and gaining extra bonuses.


Champion Portrait
Champion Portrait
Champion Portrait
Firelight image

Firelight

Every 6 seconds, Firelights dash. While dashing, they attack with infinite range and heal a percentage of the damage taken since their last dash.


Champion Portrait
Champion Portrait
Champion Portrait
High Roller image

High Roller

When casting, Sevika rolls a random Jinx modification to her Ability and gains 80% Durability for 1.50 seconds.


Champion Portrait
Junker King image

Junker King

Every 3 rounds, open an armory to purchase permanent upgrades to your strongest Rumble's mech.


Champion Portrait
Machine Herald image

Machine Herald

(1) Viktor has a fixed attack speed of 0.55 Attacks per Second and converts ALL bonus Attack Damage, Attack Speed, and Mana into Ability Power. Instead of Mana, Viktor gains 1 Chaos Energy every attack and casts when he has 8.


Champion Portrait
Rebel image

Rebel

Rebels gain 12% max Health. After your team loses 30% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 4 seconds and extra power for the rest of combat.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Scrap image

Scrap

Combat start: Components held by Scrap units temporarily turn into full items. Scrap units gain Shield for 30 seconds for each component held by your team, including those that make up a full item.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait

Class

Ambusher image

Ambusher

Damage from Ambushers' Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Artillerist image

Artillerist

Every 5 attacks, Artillerists launch a rocket that deals 125% Attack Damage around the target. They also gain Attack Damage.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Bruiser image

Bruiser

Your team gains 100 max Health. Bruisers gain more.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Dominator image

Dominator

Combat start: Dominators gain a Shield for 15 seconds. When Dominators cast, they gain stacking Ability Power based on the Mana spent.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Form Swapper image

Form Swapper

Innate: Form Swappers change their stats and ability based on if they're placed in the front 2 rows or back 2 rows. Frontline Form Swappers gain Durability. Backline Form Swappers gain Damage Amp.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Pit Fighter image

Pit Fighter

Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Quickstriker image

Quickstriker

Quickstrikers move faster and gain Attack Speed, based on their target's missing Health.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Sentinel image

Sentinel

Your team gains Armor and Magic Resist. Sentinels gain triple.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Sniper image

Sniper

Snipers deal more damage to targets farther away.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Sorcerer image

Sorcerer

Your team gains 10 Ability Power. Sorcerers gain more.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Visionary image

Visionary

Whenever Visionaries gain Mana, they gain more.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Watcher image

Watcher

Watchers gain Durability, increased while above 50% Health.


Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait
Champion Portrait

TeamUp

Betrayal image

Betrayal

(2) Maddie always targets Ambessa's target with her Ability and attacks. Every round where either gets at least 2 kill, gain a Maddie.


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Geniuses

(2) When Heimerdinger casts, Ekko releases 3 afterimages, each dealing 33% damage. When Ekko casts, Heimerdinger fires 3 missiles, each dealing 105% damage.


Martial Law image

Martial Law

(2) When Ambessa casts, Caitlyn fires an empowered attack at the target, dealing 225% damage. Ambessa gains 30% of Caitlyn's Attack Damage.


Menaces image

Menaces

(2) Powder gains Dominator but no longer benefits from Family. When her monkey explodes, it creates 3 of Silco's monstrosities.


Reunion image

Reunion

(2) When Vi casts, Ekko releases 3 afterimages towards her target each dealing 50% damage. When Ekko casts, Vi slams an earthquake towards his target dealing 150% damage.


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Sisters

(2) When Jinx scores a takedown, Vi gains 40% bonus Attack Damage for 7 seconds. When Vi scores a takedown, Jinx gains 75% bonus Attack Speed for 5 seconds.


Unlikely Duo image

Unlikely Duo

(2) Jinx and Sevika gain 10% Attack Damage and 150 Health. Whenever one casts, they grant the other 15 mana. Sevika's arm is luckier.


What Could Have Been image

What Could Have Been

(2) Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies.